Delverium Server Hosting Guide
Delverium has no native dedicated servers at launch — worlds are host-based via Steam invites. Third-party rented servers exist. Options, limits, and setup.
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Delverium does not have native dedicated server support at launch. Multiplayer runs on a host-based model: one player's PC runs the world and friends join through Steam invites. A dedicated server tool is on the developer's radar as a possible future addition, and third-party rented servers already exist as a stopgap. Here are your options.
The three ways to run a Delverium world
| Option | Cost | World online 24/7? | Status |
|---|---|---|---|
| Host-based co-op (Steam invite) | Free | No — needs host online | Launch method |
| Third-party rented server | Subscription | Yes | Offered by providers like Survival Servers |
| Official dedicated / headless server | TBD | Yes | Unconfirmed — "possible future addition" per the developer |
Option 1: standard host-based co-op (recommended to start)
- Everyone becomes Steam friends with the host.
- The host starts or loads the world.
- The host invites friends from the in-game menu / Steam overlay.
- Up to 7 friends join — 8 players total.
- When the host quits, the world goes offline with their save.
For most groups this is all you need. The catch is scheduling: no host, no world.
Option 2: third-party rented servers
Providers such as Survival Servers sell Delverium server hosting built around the 8-player cap. Their feature list includes automatic world-save backups, full FTP access, NVMe hardware, and DDoS protection. Typical flow:
- Pick a slot package (8 slots matches the co-op cap) and region closest to your group.
- Configure the server through the provider's control panel.
- Connect your group through the provider's join instructions.
- The world stays up independent of any single player.
We do not endorse a specific provider — the point is that rented hosting exists if your group needs an always-on world. Evaluate pricing and reviews yourself before subscribing.
Option 3: official dedicated servers — waiting
In the Steam community forums, Sagestone Games described player-hosted dedicated/headless servers as "another option in future" — language that signals interest, not a commitment. There is no announced date or tool as of September 15, 2026. Watch the official channels to catch it the moment it lands:
- Steam community discussions — where the developer posted the dedicated-server comment.
- The official Discord (invite linked from the Steam store page).
Common mistakes
- Paying for hosting before checking you need it. If your group plays together weekly anyway, host-based co-op is free and sufficient.
- Assuming a rented server changes the 8-player cap. Third-party hosting does not raise the co-op limit — 8 players is the game-side cap.
- Confusing "hosting provider exists" with "official support". Providers built their tools around the game's host system; the official tooling, if it ships, may work differently.
Sources
- Steam community discussion — developer comment on future dedicated/headless servers.
- Survival Servers Delverium hosting and their co-op wiki guide.
- Official dedicated server tooling — unconfirmed, no date announced.
Related Guides
Delverium Multiplayer & Co-op Guide
Delverium co-op explained: up to 8 players online, 4-player split-screen, Steam-invite hosting, and mixed couch+online lobbies. How to set up multiplayer.
Delverium Crossplay Status Explained
Delverium is PC-only on Steam, so crossplay doesn't apply yet. What that means for friends on other platforms, console plans, and what could change later.
Delverium Codes: Active Codes Snapshot
No active Delverium codes exist — it is a paid Steam game with no redemption-code system. Why code sites are misleading, and what would change the picture.